Ahhh, this reminds me of The Impossible Game. I lost shortly after the horizontal movement started but I will be back to conquer! Great game!
Ahhh, this reminds me of The Impossible Game. I lost shortly after the horizontal movement started but I will be back to conquer! Great game!
Great game! The environment and atmosphere were so good!
Hope to see more 3d stuff from you!
adorable game!
oopsie doopsie uwu
this is a fun game with an interesting concept!
Thank you!
whadu heck
Silly little game! I would love to see this expanded upon, because the obnoxiously long and oddly specific ability bar was so funny! I wanna see this as a full fledged action rpg xD
I love the rotoscope animation sprite style you do, as well as the janky lowpoly 3d stuff :D I wanna work with you on more stuff so feel free to hit me up!
This is a neat concept, but ultimately all you have to do to win is fill in all of the blocks, occasionally undoing one to let a square out.
Why is there only 1 level? Why is there only 1 goal shape? Why not have different colored squares and different colored goals and challenge the user to sort like that. Make hazard squares that the player has to trap and keep away from the goals, and if they touch a goal you lose. There's more potential to this game than game itself in it's current state. Give it a few updates and it'd be a blast!
As I said to JarranX, making a multi-level game wasn't really my intention with this - I just wanted something quick and simple to play, especially as this was my first time working with Phaser.JS
That said, this feedback is starting to give me some more ideas (e.g. multiple goal areas, have to get a certain number of Pixels in each goal), so maybe I'll make a multi-level sequel - once I've finished a few other projects! Thanks for the feedback!
I only got about half the medals I should have, but fun game! The art is so frickin silly xD
Edit: got the medals by refreshing and playing again, I guess at some point the api bugged.
This was a neat little game! I think the dice throw animation was drawn out a little too long but it looks nice! The minigames are neat, the procedural nature does allow the drop ball to be kinda broken. Unfair peg placement, ball bounces into the red, then out and into the red again for double damage, etc.
Fun game overall! Great work :D
I make games and music sometimes
Pfp by @MZZA, banner by @bonumrex
Age 26, Male
Creator of things
Minnesota
Joined on 3/20/13