0.0.5 Update! Finally fixed the level save and load function. Now you can save your canvas and load it (must be a host to load level data)! No more losing progress, yayy! I'm currently trying to complete a host migration system so as long as a peer is connected, a room will remain persistent. This has proved to be tricky, and could take some time. Anyhoo, enjoy the new features! Note: Tiles might disappear shortly after saving a file. Don't worry, they'll pop back into existence.
- Video recording for timelapses/problem reporting
- Host Migration
- Templates when hosting new canvas
- Level sharing